Patch 1.5.5 - Quality of Life Stuff
Changelog:
- Added a new option to enable/disable Head Bobbing/Tilting
- Added a Damaged skin to common enemies when they reach low health
- Made changes to improve hit detection at close range
- You can now hold Tab to view Level Stats while playing to see current Time, Secrets and Kills
- You can now change the buttons for changing weapons as well as the Interact button
The hit detection issue made me redo some of the player physics, so what that basically means is that the player has a slightly fatter hitbox, but in turn you will also slide and fall off things a lot less as I also reinforced the way the player detects the ground. I tested it as well as I could, not sure if it might cause problems elsewhere, hope not.
Concerning the Level Stats button, keep in mind that the total enemy count in the Kills section will increase as it relates to how I did optimization and encounter planning. This means that as you move through each level the total number of enemies will gradually increase as you enter their area. This was to save on CPU performance.
I make lists of things to change during the patching process, so as usual feel free to leave feedback, and thanks for playing!
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CARNAL
Old-School 90's FPS
More posts
- Patch 1.91Jun 17, 2023
- Patch 1.9Sep 14, 2022
- Patch 1.8.5.3Aug 25, 2022
- Patch 1.8.3 - Console Commands/CheatsFeb 22, 2022
- Patch 1.8.1Jan 04, 2022
- Patch 1.7.8.1Dec 14, 2021
- Patch 1.7.8Dec 02, 2021
- Patch 1.7.5 - It's Been a While by StaindNov 08, 2021
- Patch 1.6.6 - Gamepad AdjustmentsAug 21, 2021
- Patch 1.6.3 - Small Fixes/AdjustmentsAug 06, 2021
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